Feature article, Video Games, Community Brian Hendershot Feature article, Video Games, Community Brian Hendershot

The theorycrafting scholars of Genshin Impact

Theorycrafting has changed our relationship with video games. Our collective pursuit of the meta – that is, the mathematical study of game mechanics – has pushed us to the point where, as Dan Olson declared, “It’s rude to suck at Warcraft.” Even single-player communities aren’t immune. It’s so pervasive that much of the games media ecosystem depends on an unseen legion of guide writers. But there is more to theorycrafting...

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Feature article, Video Games, Community Brian Hendershot Feature article, Video Games, Community Brian Hendershot

Lifelong friends are made in dead and dying games

Dead videogames are like catnip for the terminally online like myself. Even a slight dip in a game’s player count is enough to generate countless hours of hasty YouTube punditry, breathless news articles and misguided comparisons. Although these narratives are usually misguided, our terminal obsession with player counts touches on something that is somehow both overlooked and over-commodified. Games die all the time, often by…

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Feature article, Policy Brian Hendershot Feature article, Policy Brian Hendershot

Spend money to save money: How four cities are managing their pension obligations

California’s unfunded pension woes could become worse in the next few years. Last year, the California Public Employees’ Retirement System suffered a 6.1% investment loss in the fiscal year ending on June 30, the first such loss since 2008. Cities will not feel these impacts immediately, but they will almost certainly be felt in the next few years.

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Feature article, Equity, Video Games Brian Hendershot Feature article, Equity, Video Games Brian Hendershot

Overwatch 2's latest character is another pastiche of cultural stereotypes

When Overwatch launched in 2016, it felt like a breath of fresh air. Its cast was a self-proclaimed mix of “oddities,” whose “soaring ideals of freedom and equality would never be forgotten.” It felt like a video game for everyone. ...Six years later and Blizzard’s slipshod track record demonstrates the limits of this milquetoast, Pixar-ification approach to diversity.

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Feature article, Equity, Video Games Brian Hendershot Feature article, Equity, Video Games Brian Hendershot

Sleeping Dogs shouldn't still be the best mainstream game about Asian American identity

Asian American pop culture has exploded in popularity over the past few years. Music collectives like 88rising and films like Everything Everywhere All At Once are dominating the Western media zeitgeist, something that was almost unthinkable ten years ago. … Despite this collective progress in other media and wider society, Asian Americans are scarcely noticeable…

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